Sequencer is a 3D non-linear animation toolkit. The best tool for merging video games with storytelling. everything is about imagination, aspirations, inspirations, follow your hearth.
The purpose of the game is to capture wolf robots to get batteries to be able to jump higher and be able to enter the Pyramid that is in the top of a lost mountain.
The atmosphere is red is a dying planet in the mind of a very evolved creature or in a far and lost spectrum of the expanded universe very long away from now, very cold from now.
Learn the foundations to be able to build your first video game! Always remember practice makes mastership there are not shortcuts. Hard work is the only shortcut.
Unreal Engine 4.26 Water System is published as stated on twitter 4 days ago. Most powerful water system in the world is now ready to build incredible and borderline video games!
? Unreal Engine 4.26 Preview 2 is now on the Epic Games launcher and GitHub for download. #UE4#GameDev
Water System (Experimental). The water system from Fortnite has been brought over to Unreal Engine. It can be used to create oceans, rivers, and lakes that seamless blend between one another and the landscape terrain. It uses an editable spline system to generate water tiles that work with landscape terrain.
The most powerful water system in any existen Game Engine!
Water will be a big UPDATE that will emulate real world water with it’s math and Physics, outer-world water or even fantasy water.
Thanks a lot to the Unreal Team we will work hard to make great video games!
Check the Water Tools to be in the borderline of tech in Game Design!
The Blueprints Visual Scripting system in Unreal Engine is a complete gameplay scripting system based on the concept of using a node-based interface to create gameplay elements from within Unreal Editor.
Blueprints are extremely useful for making professional games with strong features and functionality. Level Designers and Artists can implement powerful blocks of code.
Sky is not the limit. Unreal is introducing “planets” and geoid’s, and a complete support to outer space. The possibilities will be limitless with Sky & Atmosphere upcoming features.
Creating realistic or fantasy landscapes as a Level Designer using Landscape Tools is one of the most important skills for a Game Studio or Indie Developer.