Scientists believe that Sharks come into existence 400 million years ago. 200 million years before the dinosaurs. They are so ancient, a sub-acuatica, like the Chinese force of nature that balances everything.
Oceanology 3.0 mathematical wave Real-Time, create immersive games were water is a dominant element.
Waves are dynamic forces and nature is wild.
Oceanology 3.0 includes the following
Gerstner wave Water cut off effect Infinite ocean in real time Buoyancy Transparency Subsurface scattering Stencil mask Underwater Volume separation Caustics / Decal and light function Foam Generator Levels of Detail Specific Buoyancy Control Boat and box configured with buoyancy Specular / UE4 Specular / Specular BRDF Custom Refraction Shore Line Droplets Surface Fluid density Game or simulation buoyancy selector Tessellation Distance Multiplayer Keyframe is integrated to control the state of the ocean NavMesh Enemy system Boat with controls set Ocean with stylized version Planar reflection mode optional Coastal effect Landscape Modulation swimming system character with artificial intelligence landscape trees and rocks scanned modular materials Distant views